Return Coordinates Of Mouse Click On HTML5 Canvas Using Javascript Mouse Events?
Solution 1:
The better way is such code:
if ( event.offsetX == null ) { // Firefox
mouseX = event.originalEvent.layerX;
mouseY = event.originalEvent.layerY;
} else { // Other browsers
mouseX = event.offsetX;
mouseY = event.offsetY;
}
It is shortly, correct, and
event.layerX and event.layerY are broken and deprecated in WebKit. They will be removed from the engine in the near future.
Solution 2:
For mouse coordinates (123,12) event.layerX || event.layerX == 0
will give us TRUE in the first part of the statement (event.layerX
) and the second one (event.layerX == 0
) won't be checked.
If event.layerX is undefined
(because ie. we are using Opera) first part of the event.layerX || event.layerX == 0
will give us FALSE and the second one won't be checked.
But there is one more possibility. Mouse coordinates may be (0, 123) and the first part of event.layerX || event.layerX == 0
will give us FALSE while these coordinates are perfectly valid. That's why there is a second part event.layerX == 0
which will return TRUE so the if statement will be evaluated after all.
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